Real Dirt Color v126.96.36.199 FS19
Real Dirt Color changes all vehicles/tools dirt color to the surrounding enviroment.– 10 color variations including: Brown Dirt, Brown Mud, Red Dirt, Red Mud, Grass, Chaff, Manure, Slurry, Lime, and Snow.– Colors are blended back and forth using a variable speed.– 2 modes available via xml settings file: “Simple mode” and “Independent wheel mode”.– Tweakable color change speed.
Change Log: (v188.8.131.52)———————--Mod conflict issue resolved.-Added a few more values for spray types increasing the chance Lime, Slurry, and Manure will affect your dirt color.-RedDirtMap0 in the settings file was previously ignored, corrected to enable the support for “Estancia Lapacho”.
Change Log: (v184.108.40.206)———————--Added a few more values for spray types increasing the chance Lime, Slurry, and Manure will affect your dirt color.-Large tools’ (cultivators) detecting area adjusted.
Change Log: (v220.127.116.11)———————--Color change speed now adjustable via Settings.xml file.-Ability to disable Real Dirt Color per vehicle added. (For incomplete mods, etc.)-Increased support for maps with red dirt.-New way of detecting sprayed fields to guarantee color change.-New function added to support varying wheel configurations of mods.-Lime Filltype added to color changes (driving on a “pile” of lime).-Change speeds (per color) tweaked.
Change Log: (v18.104.22.168)———————--Forestry Wheel Tracks issue fixed.
Change Log: (v22.214.171.124)———————--Specialization registration script revised.-Fix: Mods with custom vehicle types didn’t work if the mod name came after “FS19_realDirtColor” alphabetically.
Change Log: (v126.96.36.199)———————--Fix: “loadMap” function of certain mods was being blocked by removal of registration script’s event listner.